Studio Wumpus
Based in Brooklyn, NY


Nintendo Switch eShop Page:
Sumer eShop Page

Steam Page:
Sumer Steam Page

Kickstarter Page:
Sumer Kickstarter Page


Expected Release:
Early Access Feb 15, 2017
Nintendo Switch Launch April 05, 2018
Full Network Release Q4 2018

Tag Line

Race to harvest, craft, and build in this Euro-style digital board game

Alternate Tag Line

Perform ritual sacrifices to please the goddess Inanna and become the first ruler of Sumer!


Play as Sumerian nobles vying for the affection of the great goddess Inanna. Harvest barley, bid goats at auction, and perform ritual offerings to earn her favor and the right to rule by her side!

In Sumer, you’ll build up a mighty ziggurat and explore a mysterious culture at the dawn of civilization. Beautiful art and atmospheric music bring an ancient Mesopotamian mural to life in this worker placement board game / action game hybrid for up to four players.

Alternate Description

In Sumerian mythology, mankind was made to serve the Anunnaki, the heaven-gods. The priest-kings of the first cities gave them beer, bread, and all that is good, and received the divine right of rulership in return. In this retelling, the struggle for power is painted across a living Mesopotamian mural as players compete to fulfill the sacrificial rituals prescribed by heaven. The swiftest and cleverest will ascend the ziggurat and be crowned king or queen.

A digital board game inspired by M.U.L.E. and the Epic of Gilgamesh. Race across the ziggurat to harvest barley, herd goats, and sacrifice to the great goddess Inanna.

Sumer introduces the elegance of modern European board game design to the world of digital games. Its unique mix of turn-based and real-time gameplay creates a tense, cyclical rhythm where players must plan, execute, and adapt in order to achieve victory.

Gameplay Summary

The game is divided into two phases: the Harvest phase and the Auction phase. During the Harvest phase assign your workers to prepare offerings for the gods. Jump up and down the face of a ziggurat to gather resources, then bring them to the altars and sacrifice them for the gods’ Favor. Collect goats, then offer them in the auction to bid on valuable blessings like extra workers, new buildings, or influence-spreading statues. Outbid, outproduce, and outsmart your way to victory!

About Us

Studio Wumpus is an indie studio exploring games that combine the strategy of board games with the responsiveness of video games. We’re all designers from the NYU Game Center in Brooklyn, and the team currently works on Sumer from New York, Baltimore, and Iceland.


Digital Board Games

We began developing Sumer as a way of exploring the junction between board games and videogames. We wanted to take the best of both worlds and get rid of the bad stuff, like the setup time and busywork that tends to bog down even excellent board games. By bringing together elegant board game mechanics with the physics-based execution skill of action video games, we’ve created a cutthroat strategic experience unique among modern games.

Before any of us…

...there was M.U.L.E. In 1983, Ozark Softscape released Dani Berry’s masterpiece, a complex economic simulation with real-time interactions between players. The game featured an auction mechanic in which players traded resources by walking up and down a digital space to raise or lower their buy/sell price. Critically acclaimed and beloved amongst game designers, nevertheless it sold poorly and is little known among the new generation of gamers.

We began playing and analyzing M.U.L.E. early on in Sumer’s development. Decades-old interviews with the development team revealed that M.U.L.E. had been designed with inspiration from board games like Monopoly. We wanted to pay tribute to this incredible game and expand on the legacy it should have created. Sumer’s auction is directly inspired by M.U.L.E.’s, reviving a brilliant mechanic that has lain unused for over three decades.


  • 3 game modes - Intro for learning, Short for a quick fix, and Full for the deepest experience!
  • 1-4 players - Play local with up to 4 players. Master playing solo or try to beat three of your friends.
  • Devious AI - A variety of personalities and skill levels raning from newbie-friendly to utterly devious.
  • Infinitely replayable - A randomized board set up and a huge variety of different auction items make each playthrough a unique strategic experience.
  • A new type of game - Sumer’s mix of board game strategy and video game action has never been seen before.
  • Nuanced strategies - There is no single key to winning. Being quick on your feet and making smart long-term investments are both crucial to victory.
  • Sumerian culture - We’ve worked with professional historians to bring you the ancient civilization that invented writing, beer, and board games.
  • Ancient sounds - Enhance your trip to ancient Mesopotamia with voice acting in the long-lost Sumerian language and the evocative soundtrack by Neil Quillen.
  • Customize your gameplay - Play the way you want by turning on variants like Big Head mode and Hidden Auction Items.
  • Support for mouse, keyboard, and controllers - Mouse and keyboard players are separate, so 2 players can play even if you don’t own a controller!


Sumer Nintendo Switch Launch Trailer (April 2018)

Gameplay Trailer (Greenlight April 2016)

Game Basics Explained

Screenshots & Gifs

Sumer... is near
Title screen.
The sun passes across the title.

Sun is high and the competition is hot.
Your typical day as a noble.
Players jump up the ziggurat to make a sacrifice!
Harvest Mode late in a game.
Green makes a sacrifice.
Two sacrifices!

An auction in action.
The nobles bid goats in Inanna's divine auction.
Close up Auction.
Close up worker placement
Inanna has chosen the victor.
A sleeping noble recuperates.

There are far more images available for Sumer, but these are the ones we felt would be most useful to you.
If you have specific requests, please contact us!